A software update to Fortnite, a popular computer fighting game, saw traffic on the Chorus network jump 20 percent overnight. The traffic spiked last Thursday.
While Chorus has become used to seeing a constant rise in the amount of data traffic on its network and regular spikes, Fortnite took things to a new level. The normal pattern is for traffic to peak at around 9pm when the number of people streaming TV content usually hits its daily maximum.
Last week the 9pm peak was 20 percent higher than normal for a Thursday. The Fortnite version five patch first became available at 8pm that night. Chorus says the amount of extra traffic at that time means as many as 30,000 New Zealander gamers were downloading the patch at the same time.
Network strategy manager Kurt Rodgers says Chorus has never seen a spike like that before. He says Fortnite is a great example of how fibre internet can support gamers.
One easy to overlook aspect of this story is how resilient the Chorus internet network has become. There needs to be considerable headroom for it to be able to take a 20 percent spike without blinking.
Connections up 10 percent: Chorus reports a 9.9 percent increase in fibre connections in the three months to June 30. This means the number of fibre lines overtook the number of ADSL copper connections on the company’s network during that period. Chorus also added a net 3,000 broadband connections. The total is now 1.19 million. Some 45 percent of the total is fibre.